using Engine.Graphics;

namespace Game {
    public class CommunityContentEntry {
        public ExternalContentType Type;

        public string Name;

        public string Address;

        public string UserId;

        public string UserName;

        public int Boutique;

        public int IsShow;

        public long Size;

        public string ExtraText;

        public float RatingsAverage;

        public string IconSrc;

        public Texture2D Icon;

        public TreeViewNode LinkedNode = null;

        public int CollectionID;

        public string CollectionName;

        public string CollectionDetails;

        public int Index;
    }
}